Fans of games instead of tankers. Operators of combat robots

95


Not so long ago, this was considered science fiction, but the development of the latest technologies has made it possible today to create combat robots in various branches of the military industry.



Behavioral algorithms are being improved, new materials and manufacturing methods are being introduced. Already, some components and components of robots are printed on the 3D printer.

But the main "stumbling block" of the use of weapons of a combat robot are the three laws of robotics.

Fantasy Isaac Asimov formulated them like this:

A robot cannot harm a person; the robot must obey man; The robot must take care of its safety, if this does not contradict the first two laws.


Subsequently, Azimov added another, zero, or fourth to them: the robot could not harm humanity or, through its inaction, allow humanity to be harmed.

But we should not forget that there is an alternative to mobile combat robots. And this is the use of robotic systems with remote telecontrol.

Such systems, I believe, will be easier and cheaper to manufacture. Less time consuming will be their adjustment, simplified behavioral algorithms. But the most important thing is to decide on the application weapons will remain for the person (operator). The robot will execute the received order, with high accuracy hitting the target.

Yes, you need a highly secure communication channel with a combat module that can withstand modern EW tools, but this is already a matter of techies. At least, in case of loss of communication with the robot, he will be able to return to his base independently. And the repair will be reduced to the replacement of mechanisms and servo drives or the rearrangement of the control unit and communication from one robot to the “skeleton” of another fighter.

I expect a wave of criticism from the readers, they say, enough with us science fiction.

But that's what the officials think about it.

Fans of games instead of tankers. Operators of combat robots


Deputy Prime Minister Dmitry Rogozin proposed recruiting computer games fans instead of tankers to serve in the army. He wrote about this in his microblog on Twitter. So he reacted to the message of Uralvagonzavod, which was engaged in the robotization of the Russian tank T-90 The "robot tank" will be controlled by an operator at a distance of 3 to 5 kilometers.

World of Tanks is a multiplayer online game (RPG) dedicated to combat vehicles of the last century. In recent years, it has gained immense popularity among gamers. Today, according to the latest data, about 150 millions of players are already playing World of Tanks. At the same time, not only schoolchildren, adult men and pensioners, but also girls fight in the game. “If you take the same Russia, everyone plays tanks,” says Victor Sour, the developer of WOT.

According to the data from 2016 of the year, 33 million players were registered on the RU server. Of these, the share of actively playing players was 3,6 million.

For all its existence, the game World of Tanks has brought up more than one generation of top tank crews. The participants of the game unite in platoons and clans, participate in mini-tournaments, regional competitions and in the international arena. The player who is really interested, goes from amateur eSports to the top of skill.



At the same time, the players acquire practical skills in tactics, teamwork skills, combat features in urban areas and in difficult rugged terrain. Top WOT players could successfully take the position of a combat operator, and clan players can control a robotic tank platoon. Here I fully agree with Rogozin.

And under the new T-14 tank, the developers of computer games released the online game Armored Warfare: Armat Project.

“A conditional" bespectacled "sits and with a finger on the touch screen controls the targets that should be struck, and determines the order of destroying these targets. The robot wakes up in ambush, identifies the target, if it understands that it is the enemy, instructs that killer robots which turn the enemy's column into chips. At the same time, the operator himself is at such a distance that no means of defeating the enemy can not only reach him, but also understand where all this is controlled from. Secure communication channels do not intercept them ",
- described the scheme of the use of combat robots Dmitry Rogozin.

As an example, he cited the Nerekhta robotic complex.

He also noted that progress will move in the direction of maximum development of artificial intelligence, robotic tools, including unmanned vehicles, and the future war will be technological, high-precision and remote.

At the same time, he recalled: "Questions of life and, God forbid, death should be determined by man, based on the highest goals of protection, defense of the civilian population, the country, its sovereignty. Otherwise, you can get too carried away."

Summarizing the above and connecting all the components, we will get guided combat robots, some nodes of which will be printed on a 3D printer, and a million-strong army of first-class operators capable of uniting and interacting with platoons.

And this is a whole army, and not one ...

In conclusion - a little fiction. I want to share my doubts that arose after reading a science fiction novel. There, the government of one planet had a problem finding some important components in the radioactive zone and shooting mutants. And they solved it brilliantly simply by organizing everything under the guise of a computer online game, where gamers were looking for different artifacts in the “fairy-tale” wild forest for various bonuses in the game, fighting along the way. They did not realize that they were the operators of real android robots who did all the dirty and dangerous work for them.

And who knows what (or by whom) you really will manage, sitting for hours in online games at the computer ... The future is not far off!
95 comments
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  1. +11
    19 May 2018 05: 37
    Today, according to recent reports, about 150 million players are already playing World of Tanks. At the same time, not only schoolchildren, adult men and pensioners, but also girls are fighting in the game. “If you take the same Russia, everyone plays tanks,” said Viktor Kisly, developer of WOT.
    where to collect all the tanks? with drones? Rogozin fell from a trampoline or something? belayDmitry Rogozin, Deputy Prime Minister of the Russian Federation, proposed recruiting computer games instead of tank crews to serve in the army
    1. +5
      19 May 2018 05: 58
      Not from a trampoline, from the moon, from the Russian lunar hospital promised by him by 2025.
    2. +2
      19 May 2018 06: 08
      It was smooth on the screen .. Something I have not heard lately about EMP weapons ... Twenty years ago, tightly ruining everything that works from electricity ...
      1. +4
        19 May 2018 12: 28
        Well, here’s how the Americans’ drone operators work (where are they at Edwards?), Maybe it’s something else, but to steer a drone from a distance of 3-5 km ... it’s business to track and cover the whole company in one gulp from One installation is possible. In short, not with any enemy so ride.
    3. +8
      19 May 2018 11: 57
      Quote: Andrey Yurievich
      Rogozin fell from a trampoline or something?

      Unfortunately, he did not fall from anywhere. He was born that way. And the fact that this nonsense is printed in VO - wow, that’s scary ....
    4. The comment was deleted.
  2. +8
    19 May 2018 05: 46
    The article is built around a tweet of a responsible person, famous for his irresponsible statements. Accordingly, its information value goes into negative values.
    "He brought nothing new to the business of hunting" "Hunting for the Snark" (L. Carroll)
    "At the end - a little fiction." To the author - see the movie "Ender's Game". You want to say something new - you need to prepare better.
    1. +2
      19 May 2018 14: 41
      Quote: 3x3zsave
      "He brought nothing new to the business of hunting" "Hunting for the Snark" (L. Carroll)

      I won’t even write anything about this article. I'll be like a Beaver from Snark Hunt
      "Not a word or a sigh without betraying that
      What clearly showed the face "
    2. +5
      19 May 2018 16: 18
      Dmitry Rogozin, Deputy Prime Minister of the Russian Federation, proposed recruiting computer games instead of tank crews to serve in the army
      And what? There is something in it. Cadres decide everything. And the personnel involved in remote control should have special skills and abilities. Computer tank games are a test to identify a person’s predisposition to the specifics of remote control. And do not in this case make fun of Rogozin. A person must be prepared for this work, knowing in advance that he is suitable for this. But the stability of the radio control channel is the concern of other specialists. And if the topic goes well, radio operators are guaranteed to be put on all fours, because an unkillable control channel will soon be needed as air for a variety of applications on the ground and in the air. And these specialists have so far a forced respite before the enema, until we have really real, comparable to American, shock drones that no one needs without a reliable control channel.
      1. +4
        19 May 2018 18: 24
        Quote: SHURUM-BURUM
        And the personnel involved in remote control should have special skills and abilities. Computer tank games are a test to identify a person’s predisposition to the specifics of remote control.

        Nothing of the kind, do not buy external analogies. Computer games and managing a real "drone" are two completely different things, and the skills gained in comp games in managing real military equipment are completely inapplicable
        1. +3
          19 May 2018 19: 44
          Quote: Andrey from Chelyabinsk
          Computer games and managing a real drone are two completely different things.

          Have you tried driving a tank in a toy? When I gave my father a try, he followed
          I turned my head with a mouse .. And when I still turned the tank over, fell with it from the chair.
          Pull the levers in the tank and control the joystick, different things .. If the tanks are
          remote, then the operators need younger, the reaction is better.
          p / s And "Uranus 9" is an electronic device for the game, an impudent firefly .. laughing hi
        2. +4
          19 May 2018 20: 14
          What's the difference, Andrew? Both here and there, the operator sits in front of the monitor with a joystick. In modern aviation simulators, for example, the reaction of an aircraft depending on its type to the actions of a “pilot” is very accurately implemented. I believe the tank simulation is at the same level. The question is different, young people with good reactions, attention, resistance to stressful situations and fatigue with long hours of close contact with the monitor go to the winners of computer games. In the same way, various thematic Olympiads make it possible to distinguish from the total number of especially talented young people in certain areas
          .
          1. +2
            19 May 2018 22: 18
            Aviation simulations have more freedom of action. If you take the operator of a land drone, then through the monitor it is difficult to determine how the technician will behave on a particular terrain, plus the mass overall characteristics. In this regard, the UAV operator is much easier. And yes, the control system itself is very different.
            1. +3
              20 May 2018 09: 01
              Alexander, the lack of a review without taking special measures is the problem of any operator - selected from among gamers or draftees staffed by height laughing in the draft board. Return to the topic of the article and think - so which of them is more prepared for prolonged hanging on the monitor? And the review problem itself exists, that for the remote operator, that for the driver. The Israelis are on the path to creating a system called the "glass cabin", something like that. It allows you to provide a panoramic view to the driver (crew) of the tank or armored personnel carrier with a group of protected television cameras located outside. If a remote operator is connected to the channel of this “glass cabin”, this is the only problem, except that the video channel is compressed, which allows driving several pictures instead of one without changing the traffic. Write, and I will explain to the specialist how to compress video traffic at least 2 ... 2,5 times without loss and without narrowing the spectrum.
          2. +3
            20 May 2018 22: 42
            That's right. Even at the positions of the shooter and driver Merkava take soldiers with the skill of comp. Games. A pilot F-35, for example? Continuous virtual reality, for hours.
            Without long hours on a computer simulator in a helmet there is nothing to think of getting into a cabin.
        3. +3
          20 May 2018 22: 36
          Here you are wrong. The skills are the same, the joysticks are exactly the same, the screens too.
          The skill of games is applicable and useful. The difference in the hierarchy of command.
          The real operator is under the control of commanders and intelligence officers, the Air Force.
          He must report, report, wait for the command "good" or "cancellation".
          In short, military discipline.
          1. +1
            23 May 2018 14: 44
            The game is also a discipline. In clan, team battles, you must fulfill the commands of the commander.
            1. +2
              23 May 2018 14: 49
              I'm not a gamer myself. You are probably right.
              Now even a surgeon without the skill to work with joystick
              impossible to become. Instead of a scalpel - a joystick, monitor and laser.
      2. 0
        19 May 2018 18: 37
        Quote: SHURUM-BURUM
        And what? There is something in it
        There was an old sky movie - they recruited into the space fleet through the game.
  3. 0
    19 May 2018 07: 27
    “Deputy Prime Minister Dmitry Rogozin proposed recruiting fans of computer games instead of tankers to serve in the army.” Here’s Dmitry Olegovich and played out!
  4. +1
    19 May 2018 07: 33
    There are people who take seriously comic posts on Twitter!
  5. +2
    19 May 2018 07: 36
    The three laws of robotics look a little different.
    1. A robot cannot harm a person or, through inaction, allow a person to be harmed.
    2. A robot must obey all orders given by a person, except when these orders are contrary to the First Law.
    3. A robot must take care of its safety to the extent that it does not contradict the First or Second Laws.

    Question on the last illustration. What is the front lower tank? It looks like a T-34-85, but with a “stepped” barrel, like the KwK 36, and with the “Balkenkreuz”. I know that “Balkenkreuz” is not a forbidden symbol, but I do not want to play German BT under “Balkenkreuz”. I still leave it on the pass-through models, but which I permanently change on an ongoing basis. Unfortunately in “WOT” there is no way to put captured emblems on “enemy” tanks - at least big red stars. And on this tank is installed "Balkenkreuz", which, in theory, can not be installed in the game.
    1. 0
      19 May 2018 09: 01
      Quote: igordok
      What is the front lower tank? It looks like a T-34-85, but with a “stepped” barrel, like the KwK 36, and with the Balkenkreuz.

      T-34 with KwK 40 L / 48 gun
      1. 0
        19 May 2018 09: 21
        Quote: PSih2097
        T-34 with KwK 40 L / 48 gun

        Is there such a thing in the game (was)? for which nation?
        1. +1
          19 May 2018 19: 47
          Quote: igordok
          Is there such a thing in the game (was)? for which nation?

          Promotional camping trip. I heard about him but did not meet.
  6. +8
    19 May 2018 08: 20
    Why not? Millions of kids are sitting in this game. When they grow up to draft age, it will be possible to conduct a selection among them. Children who play this and similar games already have strategic thinking and behavior skills in battle (albeit in the game). And the battles they have in these games are thousands and hundreds of thousands. When there is a normal real battle simulator, then it is easy to make a game for it. And if this game is interesting, then thousands of professional fighters will already be ready for draft age, who still have a lot to learn in army life, but they will already have the main skill and “vein”.
    1. +2
      19 May 2018 10: 53
      there are kids over 20 and sometimes far over twenty.
      1. +2
        19 May 2018 19: 51
        Quote: naidas
        there are kids over 20 and sometimes far over twenty.

        Developed statistics were collected, more than half of the "forty-year-old drunks" .. laughing
        I personally talked with grandfathers under seventy. The question was what are you doing here, they answered: this
        young girls need to run, but they say they are fighting .. laughing
        And they’re fighting well ..
      2. +2
        23 May 2018 14: 47
        I am 63 and for 5 years I have been playing this game. My retired son-in-law made a computer under WOT.
    2. +3
      19 May 2018 11: 25
      Yeah, and even in the fighters to put the players IL2 - attack aircraft. smile Let them try to take off .. These games are very far from a real simulator, because sharpened for entertainment. You can’t teach a violinist how to play the computer, you need to be able to feel and know the violin well, and in robots, tanks, materiel. Therefore, it is precisely the cadets of military schools that need to be additionally trained to control robots on a real simulator, periodically having fun in WOT, and not vice versa. And more often it’s easier to train from scratch than already “spoiled” material.
    3. +1
      20 May 2018 00: 20
      Quote: Hottabych
      Millions of kids are sitting in this game.

      Namely, that youth 16. 18. the most "killers in the game. laughing
      From the top clan, the player is now taken to the army, he’ll come,
      will tell what he was doing there, saw Rogozin or not .. laughing
  7. +6
    19 May 2018 08: 21
    What a crazy article? For starters, the author himself would try to manage a simple radio model so that at least not much to understand the process. To play the game and remotely control the mechanism are absolutely different things. By the way, flying models are much easier to control than ground models due to the greater degree of freedom of space.
    1. 0
      19 May 2018 16: 37
      If tankers have a picture above, why not winked
      1. +1
        20 May 2018 00: 21
        Quote: 7gor
        If tankers have a picture above, why not

        So they want to attach a drone on a leash to the tank,
        probably for this .. laughing
  8. +12
    19 May 2018 08: 29
    The idea is generally sound.
    But the problem is to find ingenious developers of computer games. Which will be able to create a product that is as close as possible to real hostilities and at the same time interesting for players.
    As practice shows the drift of tactical simulators for the army into the civilian sphere, such games are obtained, to put it mildly, "on an amateur" 8)))))))))
    1. +1
      19 May 2018 08: 47
      Well, for example, the developers of "" wot.)
    2. +11
      19 May 2018 10: 46
      Quote: Spade
      But the problem is to find ingenious developers of computer games. Which will be able to create a product that is as close as possible to real hostilities and at the same time interesting for players.
      As practice shows the drift of tactical simulators for the army into the civilian sphere, such games are obtained, to put it mildly, "on an amateur" 8)))))))))

      In communication with the pilots, former and current, some aviation simulation games pretty accurately simulate flight conditions and machine behavior, so this is an undoubted progress and real preparation, but playing them requires serious training, which only fans will go to. As for tactical simulations, then, of course, certain tactics and methods are mastered, the ability to play in a team, etc. and are educational in nature, including knowledge of the performance characteristics of various types of weapons and the basic principles of their use, however, almost all of these projects are deliberately “simplified” for a mass audience, here I completely agree with your opinion.
      I want to add only a couple of things that are fundamental in my opinion, which, in addition to the indicated advantages in this idea, bring significant disadvantages if they are not worked out in the future:
      1. stereotyped actions for the most part, which leads to blindness. In most games, this is an objective limited number of cards (by the way, I think those who studied at the Higher Education Institutions will recall the typical problem tablets from the departments of tactics with a square map and a ready tactical situation and a specific task for defense or attack, and that was enough for preparing for the exam "get a hand" on them as on the SDA tickets, but when setting an atypical task as a teacher, many fell into a stupor, and we all know what leads to stupor when a commander decides in battle).
      2. what I personally managed to encounter in the current unit while performing a specific combat mission and what I heard from the database participants in the DPR and LPR is the fighter’s confidence that he has the right to make mistakes and underestimate the enemy (something from the category- "commander, let me run away to that bush and look at the situation from there!" an analogy with the fact that you can substitute for a shot, since HP (hit points) still allows you to skip hit, or when my mechanized armored personnel carrier in all seriousness wanted to mine a minefield with hand grenades, because it was done in a computer game).
      1. 0
        20 May 2018 06: 25
        Quote: Blue Fox
        almost all of these projects are deliberately "simplified" for a mass audience, here I completely agree with your opinion.

        There is not only simplification. There is a conscious change in the mechanics of the game, so that players are more interested.
    3. +2
      19 May 2018 18: 26
      Quote: Spade
      The idea is generally sound.

      No more robust than giving out rights to car simulator lovers
      1. +2
        20 May 2018 06: 17
        Quote: Andrey from Chelyabinsk
        No more robust than giving out rights to car simulator lovers

        Simulators simulate discord. In our school there was, let’s say, a shooting simulator. Graphics, frankly, sucks. But intolerance to errors is absolutely worse than in real combat firing. A lot.
  9. +1
    19 May 2018 08: 45
    But why then even build tanks, even unmanned ones? You just need to deploy the main military operations in the same place, on the servers of Wargaming. They, say, introduce destroyers with tomahawks into the Black Sea, and we r-times! - and roll out tanks any city in virtual reality. Asymmetric answer, so to speak.
    1. +1
      20 May 2018 00: 26
      Quote: Narak-zempo
      You just need to deploy the main hostilities in the same place, on the servers of "Wargaming"

      So we beat everyone, Europe and America raking. We are a cut above, but the dogs are learning .. winked
  10. +7
    19 May 2018 08: 46
    Apparently I'm the only one. I do not play WOT.
    1. +8
      19 May 2018 08: 51
      Quote: solzh
      Apparently I'm the only one. I do not play WOT.


      Have you been playing for a long time? laughing
      1. Fox
        +5
        19 May 2018 09: 20
        Quote: Hottabych
        Have you been playing for a long time?

        the day after tomorrow, the third day will be ....
    2. +2
      19 May 2018 12: 38
      And I quit. Back in 2014.
    3. +2
      19 May 2018 15: 23
      Me too, even such a thought did not arise. "Behind Enemy Lines" - a sin, there was a deed.
    4. +2
      19 May 2018 18: 52
      Quote: solzh
      I do not play WOT
      Well, I play blitz WOT, so what? I think that players in shooters and all sorts of -balls are one of the worst warriors because of the specific idea of ​​weapons and life.
    5. +1
      20 May 2018 00: 29
      Quote: solzh
      Apparently I'm the only one. I do not play WOT.

      Previously, men in dominoes chopped, but dabbled in potatoes ..
      Now the tankers .. soldier
      Also communication, excitement and no need to leave home, wife less
      nervous .. lol
      1. 0
        23 May 2018 14: 52
        less in the garage run plump
  11. +5
    19 May 2018 09: 28
    ,,, I did not understand, this is a note about the operators of combat robots or advertising World of Tanks? what
  12. +7
    19 May 2018 10: 26
    The only plus of games like HERE is the operating time of teamwork. (For clan players) in my time it was Zarnitsa shkloa to school or Cossack robbers. The ability to command the ability to take into account the strengths and weaknesses of associates was developed. It was developed dada umene unconditionally trust the commander, and this is very important.
    Now, such battles are transferred to virtual reality. Fortresses of legs and dexterity in climbing trees, of course, adds to it, but you can compete at least every day. But anonymization of players after nicknames reduces the craving for victory. Reduces motivation. Half of the players score points parasitizing on the inexperience and sacrifice of their associates. In a real battle for etre, a tribunal shines.
    So the conclusion is simple. It’s not worthwhile to make a combat robot operator out of an average player in HERE. You have to retrain too much.
  13. +5
    19 May 2018 10: 38
    Well, I don’t know, all the same, real combat operations will go much beyond the patterns and schemes of action that are familiar to VoT players and similar games. And so, directly recording “tankers” in potential operators of unmanned vehicles is too optimistic a statement.
    P.S. The value of "Tanks" for the army should be sought rather in the awakening of interest in purely civilian subjects in tank themes and military history. Fortunately, Potato copes with a bang.
  14. +3
    19 May 2018 10: 47
    Absurd nonsense, the players really think that all this has to do with a real war? Think why, with all the development of electronics, there are no crewless tanks, and crewless fighters, and never will be?
    1. +2
      19 May 2018 14: 20
      Why does not exist, and the family of our Uran robots developed by 766 UPTK, OJSC, intended for demining, extinguishing fires and combat operations.
      Uranium-xnumx

      “Russia took a leading position in the development of ground-based unmanned combat vehicles. The National Interest came to this conclusion after Moscow indirectly confirmed the participation of the Uran-9 reconnaissance and fire support units on the battlefield in Syria.
      The tests of Uran-9 should have attracted more attention from all the major Russian media, said Samuel Bendett, an analyst at the Center for Naval Analyzes, CNA, USA. At the same time, he admitted the lack of news about this machine, in contrast to the robotic demining complex "Uran-6", a high level of secrecy. "
      1. 0
        21 May 2018 11: 57
        it’s not a tank !!! !!! I’m happy for Russia but .., “yours”, “ours”, “strangers” - robots in a real war will not be able to replace humans - we would not want to, but we will have to fight ourselves, and die by ourselves. Robots do not know how to make decisions and will never be able to replace humans in the near future - anyway, the control center will be destroyed first, the battle is possible only at the operational level.
  15. +2
    19 May 2018 10: 59
    Quote: igordok
    What is the front lower tank? It looks like a T-34-85, but with a “stepped” barrel, like the KwK 36, and with the Balkenkreuz. I know that “Balkenkreuz” is not a forbidden symbol, but I do not want to play German BT under “Balkenkreuz”.

    -----------------------------------
    The same question of illustration revolved in my head. I don’t play tanks, the laptop doesn’t pull, and there is no desire to play a special game.
    1. 0
      23 May 2018 14: 56
      Keyword
      the laptop does not pull
      . After the good sistemnik did a different picture.
  16. +4
    19 May 2018 11: 03
    Quote: Hottabych
    When they grow up to draft age, it will be possible to conduct a selection among them. Children who play this and similar games already have strategic thinking and behavior skills in battle (albeit in the game). And the battles they have in these games are thousands and hundreds of thousands.

    ----------------------------------
    Yes Yes. Then let these kids begin to make repairs to the real tank, refuel the track or clean the gun. And then the poke buttons with the "strategic thinking" of the hunters are full, and there is no one to service the equipment.
  17. +2
    19 May 2018 11: 28
    In general, anyone with a stat less than 60+ is not accepted into the tank.
    1. +2
      19 May 2018 15: 45
      Score at least 51 in random. Especially when you cynically merges cram.
      1. +2
        19 May 2018 16: 55
        52 was, slipped to 51,75
        This is a random solarium.
        And extras play platoon with communication.
        1. +1
          19 May 2018 19: 50
          The same thing. As soon as the vazika 111 began to pull from the bottom, the potato turned it into a pumpkin, but I'm stubborn. As a result, while rebuilt on new realities, leaked interest.
          1. +2
            20 May 2018 01: 53
            And in my case nerfed my favorite bushes smile
      2. +1
        19 May 2018 21: 48
        Quote: IS-80_RVGK2
        Score at least 51 in random. Especially when you cynically merges cram.

        I have 56% with 16 tops and 40k fights. Without platoons and mouth (practically). You just have to analyze the reasons for your failures more often.
        1. +1
          20 May 2018 00: 36
          Quote: sabotage
          The same thing. Just became vazika 111

          Quote: sabotage
          I have 56% with 16 tops and 40k fights

          Uh ... Tankers ... Tie it .. laughing
          For this heresy, real tankers will burn you here at the stake .. laughing
          Random pain brought here .. wink
          1. +1
            20 May 2018 09: 32
            What are real tankers? In one clan where I belonged, the former commander was the commander. Had 60+, despite his age and so on.
        2. +2
          20 May 2018 16: 20
          But why analyze if the fireflies vigorously die at the beginning or the whole battle sits behind in the bushes, a third of the team merges in a couple of minutes, you rush from flank to flank trying to hold them, you shoot, as regiments do it despite systematic nipapal, niprabil, psalter and the result of a drain when you are left alone against 5? Here, yes, of course, we need a deep system analysis where I made a mistake.
          1. +1
            21 May 2018 07: 09
            Quote: IS-80_RVGK2
            shoot like half a team

            If you really shoot from battle to battle as a half-team, then your stat will be like that of a player from the top clan. Account in the studio, we will look at specific tanks, damage, survival.
  18. +8
    19 May 2018 12: 13
    Dmitry Rogozin suggested recruiting computer games fans instead of tankers to serve in the army

    And instead of astronauts, jumpers on a trampoline.
    In realities of life, you won’t use the game’s bugs, just like cheats. request
  19. 0
    19 May 2018 13: 30
    dcs world flight sim is very close to real performance characteristics of various weapons from machine to ships
  20. +2
    19 May 2018 13: 41
    hmm .. don’t get me the operator of a tank / armored car ..
    I almost always play Generals. But Tanks never in my life (about Penzer tanks was interesting and that’s all)
    But in reality, operators can be prepared from fans, but a special program may not interest everyone. There is little interesting, mostly routine. And players need adrenaline and constant action.
    Let's say not the best category for the formation of the operator.
  21. +2
    19 May 2018 17: 29
    couch fighters want is like men tongue
  22. +2
    19 May 2018 17: 57
    Well, the battle is a fight, adrenaline, they are satisfied, operator-players. Another situation, stripping, escort of columns, roadblocks. What is the likelihood that the "most capable" will quickly get bored and they will lose their advantage, and even worse, the craving for adrenaline will provoke them to "dope".
    Sorry, but the Soldier is all the same more a trait than the volume of the biceps, and knowledge of the technical characteristics of the technique. hi
  23. +1
    19 May 2018 18: 40
    Burkatovsky’s everything is so bad?))) .... already the kids don’t fit for the gold?))) ... why advertise the bottom game?
  24. +3
    19 May 2018 18: 42
    At the same time, the operator himself is at such a distance that no means of defeating the enemy can not only get him out, but also understand where all this is being controlled from. Protected communication channels, they cannot be intercepted - Dmitry Rogozin described the scheme for using combat robots.
    With a philological education, you can’t do such a thing. The expression - "amateurs will destroy us" will always be relevant.
    But what if you try to shift it to reality, what the author stated in the article. It is clear that there will be no remote control points. It is realistic to create several remotely controlled T-72s and one BMP-15. It is clear that such a BMP will need to be equipped with all the available protection systems. And immediately there are additional requirements for operators. It is one thing to control a robot from a stationary post, and completely different from a BMP that moves over rough terrain. In addition, the complex of secure communications will require knowledge and skills from operators. For example, quickly replace a damaged sector antenna. But that is not all. If necessary, the operators, after launching the self-destruction algorithm of the information system, need to automatically take BMPs automatically. In such a situation, the remaining T-72 will have to unite with the neighboring network. In this situation, the information load on the operators of the neighboring BMP increases many times.

    I agree with the author that for such systems of operators it is necessary to prepare in advance going from simple to complex. From a simple arcade to a simulator. But this will require the development of the domestic gaming industry and, of course, the domestic element base (and not only military, but civilian and domestic purposes). And of course, “polishing” the operators during the service.
  25. +4
    19 May 2018 18: 56
    Well then, it’s time for the government to recruit players of “economic strategies” or simply “strategies laughing
    1. +2
      19 May 2018 20: 45
      Quote: faiver
      Well then, it’s time for the government to recruit players of “economic strategies” or simply “strategies laughing

      they are already there. At best, it was Civilization. At worst, Sims
  26. 0
    19 May 2018 20: 51
    One fan of truckers and various car simulators ... got the rights from the fourth attempt ... beat two cars ... paid for what ... driving on a real road ... along a bumpy lane ... or on wet asphalt ... well, absolutely not like ... like on the sofa behind the monitor.
  27. +1
    19 May 2018 23: 17
    Duuurak Rogozin!))) WOT has the same attitude to real hostilities with tanks as Anrial-to the urban battle! I won’t say, I wasn’t, but the war in Donbass is our everything! Hundreds of crews on both sides lived in Dilentan’s management and use of BM, and the use of anti-tank equipment by infantry (massive — from RCG-3 (yes, the same one) to Stugna, bassoon and Cornet. If there are no conclusions from our conflict, analysts and scientists they won’t do it, the kirdyk will be massive. Technique begins to burn on the march, long before the approach and deployment from MLRS and large artillery strikes. And already on the front end, the Mesilov’s is unimaginable ... There’s a lot more, but Rogozin certainly won’t read ... With Bronedrons the same garbage. if this is not a simple run-in on bare-headed barmalei.
  28. +1
    19 May 2018 23: 26
    By the way, as it turned out, the most realistic, from which an unpopular toy (OLD!) - T-72 (balkans on fire). About 10 years ago I played. You go to the front end for a long time, sometimes the equipment just breaks down, they can suddenly beat out of green stuff from an RPG, or you’ll just fight in a mine and literally seconds of the action itself! And a real nikakosovoy review of the battlefield. It is just such a war, just the real, routine and vile ...
  29. +2
    20 May 2018 01: 53
    Quote: Azim77
    Yeah, and even in the fighters to put the players IL2 - attack aircraft. smile Let them try to take off .. These games are very far from a real simulator, because sharpened for entertainment.

    I’ll not look for a link, but at one time such an experiment was carried out. Those. virpil, the winner of something there in IL-2 was put on a real plane. So at the end of the flight, he said that in general in a real plane it’s easier because
    1) the plane is felt.
    2) better review
    3) in general, the "graphics" are much better. Everything is visible and more clear.
    In a real plane, he certainly did not fight, but he took off and landed. So it goes.
    1. +5
      20 May 2018 11: 05
      I used to play in IL 2.
      Threw this venture ... I didn’t like it .. It's not like that. You don’t feel the plane, there are no sensations on the RUS, there are no sensations of overload on the aerobatics, there is no such mood and concentration ..
      And chasing just the arrows on the devices is not interesting ...
      But the son is playing, he is interested ...

      The cadets in the flight have good simulators, and if you combine them with real training in a complex, which is basically done, then yes, simulators are needed.
      But just sitting at the computer, you won’t become a pilot ...
      1. +2
        20 May 2018 12: 57
        On the other hand, it would be nice to transfer retired pilots to operators, because they have vast experience of flights, tactical knowledge, knowledge of technology. But they can’t fly for medical reasons.
  30. +2
    20 May 2018 02: 00
    Quote: 113262
    WOT has the same attitude to real tank combat as Anrial has to urban combat!


    At least it requires endurance and competent positioning. Good skills too.
    Otherwise, you will be cancer (bad player)
    1. +1
      20 May 2018 14: 16
      I sometimes play tanks in Wartander in real combat, which is much cooler than the arcade WoT. this is a game where one tank can solve the whole battle, or vice versa, without a team game, nothing will work. And there are no hint markers like in WoT, i.e. you yourself see the area in front of you and think about how to get it where the shortest path is usually the longest or the most mortal. Those. This mode is most suitable for training.
  31. +1
    20 May 2018 10: 46
    It seems that the author of the article decided to pin Ragozin, and A. Azimov generally lowered below the baseboard, if you look at “Uranus-9”, “Nerekhta” they are created on the principles exactly the opposite. :) Moreover, even the discussion in the comments came down to the role of the operator, although this problem immediately stands after - what kind of chevron to make for new troops, a tractor with a machine gun or a chair and a mouse. Although I can say that for me personally, a very useful article, I will show all my opponents as an example of a superficial attitude to the development of promising combat systems.
  32. +1
    20 May 2018 11: 43
    It’s not from potatoes that players need to be recruited, but from the tundra then.
    1. +1
      20 May 2018 14: 18
      It’s like a potato, it’s an arcade that does not teach anything, only the real battle mode in the tundra can really tell something and help the future tanker or operator.
  33. -1
    21 May 2018 08: 59
    is he serious ???
  34. +1
    21 May 2018 17: 50
    "... Conditional" bespectacled "..."
    "The issues of life and, God forbid, death should be determined by man, based on the highest goals of protection, defense of the civilian population, the country, its sovereignty ..."

    Somehow, the statements of Comrade Rogozin do not correlate with one another. First, lower future operators lower the baseboard, and then hand them the responsibility for the life and death of hundreds of people on the other side of the monitor? Nude ...
  35. 0
    21 May 2018 22: 28
    I recall the well-known work Ender's Game. There it is described most vividly, IMHO.
  36. 0
    25 May 2018 08: 47
    The rating in the game is counted over the days of military service)))
  37. 0
    29 May 2018 23: 03
    This is the end of intrigue - so, Roscosmos was headed by Dmitry Rogozin!
    Now Fedor will deal closely laughing
  38. 0
    3 August 2018 16: 29
    In the quote above, someone noticed a smiley face? ..
  39. 0
    15 August 2018 13: 50
    And I said that in vain there are no minuses to articles ....