Ministry of Defense spent 36 million rubles to develop the site
Computer game developers at the same time believe that the military department has seriously overpaid. Anton Agranovsky, general director of the browser-based games development company Destiny Development, considered that even if the Ministry of Defense created the games that are posted on the department’s website, then the cost of each of them could not exceed 320 thousand rubles.
“The development of each of the games that are now posted on the Ministry’s website requires a month and the efforts of three people - an artist, a flasher and a programmer. At the same time, the salary of a programmer and artist is about 100 thousand rubles per month, and the salary of the flasher from 45 to 50 thousand That is, the maximum cost of developing such a game, even if we take into account the cost of electricity and the purchase of computers, is no more than 10 thousand dollars, "Agranovsky said in an interview with Izvestia.
- “For 30 million rubles, you can create a really interesting game, not inferior to the“ Legends of Dragons ”or“ Battles Online ”, with high-quality graphics, a large number of elements, high downloads, which can constantly keep on the site about 10 thousands of players,” explained the developer.
However, Igor Konashenkov, the head of the press and information department of the Ministry of Defense, explained that these games occupy only a small part of the information portal created with these funds.
- “The created information portal of the Ministry of Defense is a completely new information platform with practically unlimited possibilities for development and filling it with multimedia content. The site consists of several dozens of thematic sections that tell about different aspects of the activities of the Russian Armed Forces and oriented to different age categories of Internet users” - said Konashenkov.
According to the head of the press service, “Test for a military rank” on the website of the Ministry of Defense did not appear by chance: while studying the information needs of different age audiences, it turned out that “tests in game form are one of the most effective forms of attracting young audiences to the Ministry’s website”.
“It’s wrong to place shooters on such a resource. Our main goal is to create something more informative and intellectual, and not just loading ammunition, passing levels, shooting, and the like. At the moment, more advanced products are being developed. Those who want to shoot, it is better to go to the electronic shooting gallery, "Konashenkov told Izvestia.
Stop on their laurels, the Ministry of Defense is not going to. In the near future, two new tests will appear on the Ministry's website - the first dedicated to the knowledge of World War 1812, the second - the Air Force. In order for the tests to be similar to the game and more interesting, it is planned to equip them with 3D graphics and infographics.
Platon Fomichev, those. The director of the IT company Elverils notes that the knowledge test stories With the help of graphics can not be turned into a war game:
- The test, even if the media is “screwed” to it, will still remain a test. War games are not just questions and answers, this is a whole virtual world that has its characters, weapon, equipment and a lot of other objects with which the player must interact.
According to Fomichev, the games presented on the information portal of the military department are also not full-fledged computer games, but only electronic puzzles.
The idea of creating military computer games in which children would play “not for Americans, but for Russians” was expressed as early as June 2010 by Mr. Nikolay Pankov, Secretary of State of the Ministry of Defense at a joint board of the Ministry of Defense, Prosecutor General’s Office, Ministry of Sports and Tourism and the Ministry of Education and Science. His proposal was a response to the criticism of Sergei Sobyanin, who at that time held the post of vice-premier, who called the existing methods of youth patriotic education ineffective and “mossy”.
A year later, Russian President Dmitry Medvedev proposed the creation of a domestic equivalent of the famous World of Warcraft network. In September 2011, two months later, the Ministry of Education and Science announced a competition to create a “engine” (technical core) of the game for 90 million rubles. However, it did not take place due to the absence of participants.
The most popular military-related computer games are War of Tanks (strategy) and Il-2 Stormtrooper (flight simulator). However, the development of these games was not associated with the state objectives of the development of patriotism.
Russian Ministry of Defense website mil.ru developed an IT company Systematica. She won a tender for 2010 million rubles in 36. Games are in the "Multimedia" section.
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